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There are 32 articles & tutorials regarding "WML".

1.) Valid WML Elements
WML predefines a set of elements that can be combined together to create a WML document. These elements include can be broken down into two groups: the Deck/Card elements and the Event elements. Deck/Card Elements wml card template head access meta Event Elements do ontimer onenterforward onenterbackward onpick onevent postfield Tasks go prev refresh noop Variables setvar User input input select option optgroup fieldset Anchors, Images, and Timers a anchor img timer Text Formatting br p...
Found at Wireless Developer Network

2.) Creating A WML Deck
In this example, we ll start by creating a WML deck that allows us to first select a username from a list, enter in a password, then have our selections repeated back to us. This will illustrate the basic handling of user input, events, and variables all within one deck using multiple cards. Listing 1 - WMLExample.wml <?xml version='1.0'?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card id="Login" title="Login"> <do...
Found at Wireless Developer Network

3.) Building Applications With WML
WML was designed for low-bandwidth, small-display devices. As part of this design, the concept of a deck of cards was utilized. A single WML document (i.e. the elements contained within the <wml> document element) is known as a deck. A single interaction between a user agent and a user is known as a card. The beauty of this design is that multiple screens can be downloaded to the client in a single retrieval. Using WMLScript, user selections or entries can be handled and routed to...
Found at Wireless Developer Network

4.) Understanding the Wireless Markup Language
WML is based on XML, a markup language that has garnered enormous support due its ability to describe data (HTML, meanwhile, is used to describe the display of data...a big difference). While HTML predefines a "canned" set of tags guaranteed to be understood and displayed in a uniform fashion by a Web browser, XML allows the document creator to define any set of tags he or she wishes to. This set of tags is then grouped into a set of grammar "rules" known as the Document Type...
Found at Wireless Developer Network

5.) Wireless Markup Language (WML) Tutorial - Introduction
by Gez Lemon Read Comments Rate this resource Viewed 270 times Rating: 1 users 3.00 out of 5 Next > The Wireless Markup Language (WML) is the markup language used to make sites suitable for viewing using a WAP (Wireless Application Protocol) device. If you don't have a WAP device to view the pages, you can get a simulator by downloading the Wireless Companion from YourWAP . The Wireless Markup Language (WML) documents are based on the Extensible Markup Language (XML), and as such need...
Found at Developer Fusion

6.) The Wireless Markup Language (WML)
Introduction WML is a markup language that is based on XML (eXtensible Markup Language). The official WML specification is developed and maintained by the WAP Forum , an industry-wide consortium founded by Nokia , Phone.com , Motorola , and Ericsson . This specification defines the syntax, variables, and elements used in a valid WML file. The actual WML 1.1 Document Type Definition (DTD) is available for those familiar with XML at: http://www.wapforum.org/DTD/wml_1.1.xml A valid WML...
Found at Wireless Developer Network

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